Showing posts with label wavdj. Show all posts
Showing posts with label wavdj. Show all posts

Styles / Music / Samples

I need to come and write more specific stuff about the music styles I choose for this project (mainly ambient), but inside of the Ambient is many other styles, so here are some of the styles I have lined up for this music project:

AMBIENT
ELECTRONIC
TRIP_HOP
INDUSTRIAL
DUBSTEP
ETHNIC
DANCE (including Goa / Psy)
FLUTE PROJECT (a little project for a flute player ;)

For now, I need to organise these samples and start working on them
Next more info ;)

Settings...

Machine settings

If you read the chapters before, you know that I lost all the settings of the machine and all the loops and samples I had uploaded to the software before, so I had to recreate everything from scratch. However, this time I approached it differently.
I did (again) new tracks on Ableton to work in a machine as sound support, but this is all about evolution, so I have made things different now.
Instead, I made background sounds (sound textures) in Ableton and uploaded them into the software. This time, I started to create proper music styles and produce tracks with spaces in between, so I could use the Kaossilator sounds without them crashing.

I still need to make the new drum patterns in the machine. The first row is already made because I was producing some Dubstep last time and I wanted to listen to how it would sound, so I made some changes in the drum patterns on the machine in the first row, the other ones will come with time ;)

This setting will be changed, but for now, this is how I have the machine set up:

These are the styles I have decided to make...

1- DUBSTEP ----  (I can do 30 tracks of each music style, and I can do 6 different drum patterns for the 30  music styles in the machine only. ) Still, the only ones I have worked a bit with are the drum patterns of the machine

2- INDUSTRIAL
 Most parts of these samples and loops are taken from the first textures I did in Ableton on the first experiments with the machine ;)


3- PSY TRANCE
 Thanks, Mark Grey (Soundmagus), my friend, for the samples and QPA Qubensis psy audio. You guys are brilliant, but I have work, and I know now that I have a very unique psy trance sound thanks to your loops and samples.
This is a process ongoing ;) Thank you ;)


4- FSOL
 This sample was taken from some EPs. I cut the samples from the tracks and uploaded the best parts.
 ( for me)In the machine to loop and work on top.
HAA, Yes, you can call remix ;)
Samples were taken from various sources.

5- TRAX
This is experimental, industrial, mental, etc, and something more ;)
All the tracks I have uploaded (approximately 6) are my original compositions, produced using Ableton and intended to be part of a live mix with the machine. (You will know more in the video.)

6- AMBIENT
This is what I'm still working on, and I am not sure what I will do, but time will tell me... will he?




******************************************************************

1 * DUBSTEP

1-PUMPING-  125BPM
2-VACUM-    120BPM
3-COOL-     140BPM
4-FOOTSTEPS-140BPM
5-VOCUSTEP- 140BPM
6-RINGRING- 140BPM

******************************************************************

2 *INDUSTRIAL

1-IND18- 110BPM
2-IND16- 110BPM
3-IND21- 110BPM
4-IND9-  110BPM
5-IND8-  110BPM
6-IND10- 100BPM


******************************************************************

3 *PSY TRANCE

1-PSY-BASIC-2-       148BPM
2-PSY-FRED-            148BPM
3-PSY-FREDBNK2- 148BPM
4-PSY-FREDBNK3- 148BPM
5-PSY-FREDBNK4- 148BPM
6-PSY-FREDBNK5- 148BPM
7-PSY-FREDBNK-  145BPM

******************************************************************

4 *FSOL

1-FSOL- 120BPM
2-FSOL- 120BPM
3-FSOL- 120BPM - MOVE 2 DRUM 5
4-FSOL- 120BPM
(REMOVE)
5-FSOL- 119BPM
6-FSOL- 120BPM-EXP
7-FSOL- 120BPM-EXP

******************************************************************

5*TRAX

1-COMUNICACA-        110BPM
2-FIRE PLACE-              110BPM
3-HOSPITALMENT-      110BPM
4-LIQUID MORPHINE- 110BPM
5-TICK TOCK-              110BPM
6-DEAD INDUSTRY-   100BPM
7-CHRISNAS-             100BPM - PLAY W DRUM 6
8-KIKA-                      120BPM - PLAY W DRUM 5 (SPEED UP)
9-TRANSMISSION MISSION- 120BPM - PLAY W DRUM 5 (SPEED UP)

******************************************************************

11*AMBIENT

1- AMB1- 128bpm
2- AMB2- 120bpm
3- AMB3- 120bpm
4- DRON1-116bpm
5- DRON2- 86bpm


 Ok, next I will start the video chapters.

Live Demonstration - Video

Here is how it all works...
WAVDJ vm108 + Kaossilator.

This is not a proper life. I did this with one hand only and wish I didn't need help at all.
(The other hand was filming the thing)

In this video, I didn't include the Korg melody, the sound bend from the wheel, and I didn't have much flexibility to work as I do with the Kaossilator PLUS. This is a very short demonstration. Usually, this track takes 10 to 15 minutes from start to finish and is a progressive thing.
In this case, it is a rapid demonstration, but it works!

So... off we go then :



Questions ??
Please... do it!

Altered States Opus 3

Altered States Opus 3

19/01/2010
10:52 Minutes/sec. Track
Equipment:
WAVDJ VM108 + Kaossilator

The sounds in the tracks are progressive. This is live music, not created on a computer, and will take time to construct all the tracks.

In this track, you can listen to what is called Improvisation (as all the tracks I do), but in this case, the start sounds go off-beat.
Don't be scared, it's not like that for long and again, it has a nice mental effect ;)

On this track, I added some bass again.
This is (possibly) one of the most expressive tracks from this lot of tracks I did on this date, but your comment will say if it's true or not.

The background for this track is very tricky as it sounds off tempo but is precisely at the exact (bpm) and makes a vibraphone sound very weird ;)



Altered Stated Opus 3
(Industrial Ambient)
DOWNLOAD
http://www.sendspace.com/file/paomdu

LEAVE YOUR COMMENT
Thank you

Altered States Opus 2

Altered States Opus 2

19/01/2010
10:16 Minutes / Sec. Track
Equipment:
WAVDJ VM108 + Kaossilator

The sounds in the tracks are progressive. This is live music, not created on a computer, and will take time to construct all the tracks.

Second track. 
This track starts like the first one (with the kaossilator sounds first and then the drums) the sounds are progressive and they take you slowly into a ritual meditation.

On this track, I use a bass background, which contradicts what I said earlier about avoiding bass in this track.

This is electronic music for your brain, not for the dance floor ;)
Again, the track was recorded at once (live), no tricks or masterings or studio works.


Altered Stated Opus 2
(Industrial Ambient)
DOWNLOAD

LEAVE YOUR COMMENT
Thank you


Project Zoom in

 Zoom into the Track Project

I'm going to take a close look at what I do to construct a track.
(NOTE: This may change until I have the first track ready to show) But anyway, these are the main buttons I use to construct a track.
Composition:
1 Drum loop
3 backgrounds
3 different sound patterns on the kaossilator

Drums

The first 2 lines of 6 buttons are the styles. The third line of buttons is the drums for each style. If I click the first button in the first line, I will have six different drum loops in the third line of buttons. This happens with all the style buttons.

So, I now have 6 drum loops set in the 3rd line. I click the first button of the 3rd  line and the drum loop starts.


Background

Once I have the drum loop playing, I need a background. I click the first button in the first line of buttons in the wavdj FX board, where I have uploaded the background sounds I want. This is not synchronised. I have to click the button at the same time as the crash in the drum loop, because they play as if they are synchronised. (precession.)
The first 3 buttons are 3 different backgrounds, set to play with the first drum loop button. Now I have the drums and the first background playing simultaneously (tempo - BPM).



Kaossilator


I have chosen 6 or 7 sounds that complement the drum and background. The sounds of the kaossilator really transform all the feeling of the track once I start to apply sound FX. Sure, I can put more drums with the kaossilator.



Mixer

The mixer is where everything comes together. It's all connected on wavdj channels, I can drop the sound of any one of these loops in and out without needing to turn off the sound himself. If I stop 1 of the loops playing, he will desynchronize from the others, but with the mixer, I can switch on and off the loops without needing to turn off the loop totally; he will be synchronised again when I drop him in.)



After playing around for some time, I changed to the next background.
In this case, I stop the first background loop completely and leave the drums and kaossilator running. together.

Now, I start the second background. Sometimes I need to start the background sound and stop a few times because I cannot always get the sound to start precisely at the same tempo as the drums. However, I usually get it right after 2 or 3 attempts, which makes for a nice intro to the sound as well.

Next, I hope I can post a track :)
I am delaying this because there are many things that can be explored and utilised in WavDJ that I want to try before presenting the final result.

Will be here at some point !

Chapter 17 - Track structure (part 2)

Track structure (part 2)

NO BASS !
After some experiments with bass in the tracks, I decided that bass is not very good to be included in this type of track.
The track's structure is minimal, when I drop the bass in the track, most part of the other small sounds are inaudible. I don't know why, but this could be due to the frequency of the sound.
Another thing that put me off the bass was the minimal feeling of the tracks changing totally, and I was forced to have a melody; I wish to change all the direction I want to take on this project.

Currently, I am selecting the appropriate sounds for the Kaossilator for each background sound and drum loop. More updates soooooooon :)

Chapter 16 - Track Structure (part 1)

Track Structure Experiments

Finally, I catch up with myself :)

This is where I am writing as I do the things!
I am at the moment in the music structure, I have recorded the sounds, I have listened, I have made some decisions, and I will need to change:
1* Start of the track
2* Use more bass
3* Make more unrecorded sound movements with the Kaossilator

4* End of the Track

The reasons are:

1* The stars of the tracks are always the same way.
This is because I am working with no synchroniser.
First, I play the Improvised sound made in the Kaossilator, next
The Drums, next
The background, next
more sounds.
This is okay and probably will be the total structure of the track, but listening to 10 tracks that start and finish the same way can be too much. I think!


2* I listen to the tracks and they need bass... again, my girlfriend says no !
I will add more bass to the tracks and listen to how it sounds.

3* Make more unrecorded sound movements with the Kaossilator.
Some low parts in the track need to use more (spare) Sound FX, which helps to create movement in the track.


4* The end of the track, like the start, it's always the same way.


  The end of the track is the same, always.
Always start with the drums and finish with the drums.
At the end, I have to switch off
The background, next,
The FX and at the end,
The drums.

I can find different ways to finish the track; the structure will always have to be this way, but I can use other effects to cover the basic structure at the end.

* Track Structure
I start with a Kaossilator sound, and next come the drums. The sound looping with the drums will sound desynchronised at first, but after some time, looping together, they start to transform into a synchronised rhythm.
Next comes the background sound, which works exactly at the same tempo as the drum loop.
Here, the melody is created already from nothing, and I am just following the vibe by now:)

This makes all the difference because all the music produced is recorded just once and is never the same again, totally unpredictable. Although the sounds may be the same, the melody and effects are always played differently, creating a charming and mental ambient vibe to hear.
Yes, very nice  :)

BUT
Start the track with the drums, it's too violent!
For this reason, I start the track with the FX sound of the Kaossilator.
This even though the drums will come next and not synchronised with the sound played, but the drum loops + the FX, soon start to make sense in your head :) :) And at this moment, it is just a melody created with the FX and the drums.
After the first two sounds play together, I come in with the background sound. Then, after the background sound, I apply more sounds, change the rhythm, and so on.

Very fun :)

Chapter 15 - Add Instruments

New Instruments Experiments.

I had a friend visit me during a weekend, he is a shy musician but has a lot of instruments, including lots of drums (as it is a drummer:)

My friend brought me a Micro Korg.





The Micro Korg
It's perfect, but too limited to work.
It's nice to take some sounds, but just that!
It's a vocoder too, which is beneficial for voices as well as specific sounds. It can make a very original effect in the music.
It's perfect equipment for live performances, but not in the style of the music I try to make here.
It's more of a (techno-minded) music machine.

a Mixer

The Mixer
Here we connected everything.




and a Kaoss Pad

The Kaoss pad
It can be beneficial to add some final effects to the overall music or make slight variations in the final sound played. He can make some extra sounds on top and other special effects.
With Kaoss pad, I think it's good just to make some minimal changes in the total sound, but it's the only one I can see included as 1 more instrument.



For now, my friend has left me the Kaoss Pad for me to have a try, but he will take it back in some months' time.
I end up not using this much.

Chapter 14 - Loops VS Kaossilator

Him and Her !!

Kaossilator and WAVDJ.
Now I have the background sounds in the buttons (by now I have 18 backgrounds)
I have six different drum loops assigned to the six drum buttons. This makes:
18 background sounds
6 drum loops
= 3 background sounds for each drum loop, so that I can change the background sound 3 times in 1 track.
They are all at the same 110BPM.

Putting all together and start to play....

After I have both playing at the same time, I start the kaossilator at the exact BPM and I make some sound effects; by now, the drums and the background are looping at the same time and the kaossilator sounds are giving a colour to the music as I add many other effects.

As I go along with the sounds and loops, I can adjust the mixer on the machine (WavDJ) and toggle the drum loop, background sound, or Kaossilator on and off.
This helps prevent the same sounds from looping for too long.

The kaossilator is a very nice complement for the wavdj.
I have been constructing this track with a vision of an Industrial Ambient style, so I have been looking for Industrial sound loops for the background. I made the Drum Loops sound Industrial, too, but the sounds of the Kaossilator make the track much softer and more Ambient.

My Drum loops are a bit too (breaks) even at 110BPM.
(Later I will write about the Track structure)

This explanation of the track construction is the result of my first experience; I will likely modify aspects such as the structure of the tracks, tempo, or other elements.

3- Backg. VS Drum Loops

Project Start - Backgrounds VS Drum Loops

I did talk about this in the chapter before but I still looking the best way for start the tracks.
The Kaossillator is good to start with sounds but the drums never start on time because wavdj have a big delay, this make the first sounds of the track to be off tempo.
On other hand ,this make a very interesting sound pattern in the melody and is always an improvised sound that will be arranged during the track

After I did some backgrounds and try, I realize that the backgrounds with rhythmic (nuances) sounds are more hard to get at the same drum tempo when I try to mix (background + drum loop) in the machine.

This difficulty didn't happen before with the first background sounds I did ,because they are not so much Industrial .
The first lot of backgrounds I did was more melodic , with long pads and they always go fine with the drum loops at first.
Basically, backgrounds have to be stable sounds and long, not short and rhythmic but I have choose some very rhythmic backgrounds for this Industrial tracks :(

Chapter 13 - Project Start

 Project Start - The Intro

After all the story and all the WaveDJ and Kaossilator presentations, I will now be more specific about the project and what I am doing.

First, I need to make:
1 - Background sounds
2- Drum loops
3- Ad 3 background sounds for each drum loop
4- Make short keyboard melodies
5- Make the background sounds at the same tempo as the drum loops in Ableton
(No sounds synchronised here.)
6- Found the best sounds in the kaossilator to use in each track.
(I will specify all this later)

This sounds easy, but it is not!
The wavdj software has too many bugs and dont work as a professional music program.
The wavdj (machine = console) makes a delay in the sounds.
(NOTE)  Delay is the time it takes for the sound to actually be heard on the speakers after I press the buttons of the wavdj (machine)

For a delay example:
If I press the keyboard, the sound takes about 2 seconds to be heard in the speakers. (delay)
If I press the FX buttons, the sound takes about 1 second to be heard in the speakers. (delay)
If  I press the drum loop button, the sound takes about 3 seconds to be heard in the speakers (delay)
This makes it a hard job to get the music all synchronised (drums + background sounds + keyboard)
In this case, I have to know precisely the tricks of this machine, but the most important thing is to have the sounds and drum loops at the same tempo.
IF I press the FX button (background sound) just 1 second before or after the beat of the drum loop, the sound will start out of tempo... I really need to be precise here or all the music will go into a mess!
Luckily, I can stop the sound if I press the button at the wrong time and restart again, which plays a sound intro while the drum loop continues to play.

Experiments to start.
My first experiment was to create Minimal Ambient music, but I soon realised that the drums of the wavetable don't allow me to make much, as the sounds are the same and only the loops can be changed (as I mentioned earlier). However, I did give it a try anyway.

My second experiment (still ongoing) is to make Minimal Industrial. A'm a bit more satisfy with the results but still a long way to go as I have to search a lot in the web to find some good free sound loops and after that, I have to put the loops on Ableton to make some arrangements and get the background sounds at the same tempo (bpm) of the drum loops of the wavdj.

My last experiment will be minimal Ambient, but this time without drum loops, just sounds.

I would never have got into this if I hadn't found the Kaossilator to be a good supplement for the WaveDJ.
One time, I had the WAVDJ looping the sounds and the drums at the same tempo, I would have time to go into the Kaossilator and add more sounds.
After I have enough sounds playing in both machines, I can return to the wavdj and adjust the background sounds, create short melodies, pause the drum loop, and drop in another sound or any other playing sound, because the wavdj features a 6-channel mixer where the sound can be turned on and off.

In fact, I can go mad and connect all this to my CD decks mixer, which has a surround button and will give me the possibility to equalise the sound while I am playing (low, med, high).
But I am not that mad... am I !?
If so, it's just a music issue! :)

Chapter 12 - Kaossilator

Kaossilator - The other off

After all the explanations about WAVDJ, I'd like to move on to this little Korg.
Kaossilator is a Dynamic Phaser Synthesizer.

Specifications

  • Programs: 100 sounds
  • Program Categories: “NOTE” Sound = LEAD: 20, ACOUSTIC: 10, BASS: 20, CHORD: 10
    “SE” Sound = SE: 20
    “DRUM” Sound = DRUM: 10, DRUM PATTERN: 10

  • Musical Scale Patterns: 31
  • Key Range: ±12
  • Types of Gate Arpeggiator: 50
  • Connectors: LINE OUT jacks (RCA phono jacks), PHONES jack (Stereo mini phone jacks)
  • Sampling Frequency: 48kHz
  • DA Conversion: 24-bit Linear
  • Power Supply: four alkaline AA (LR6) batteries (6 V) / AC Adaptor?Sold Separately?
  • Battery Life: approximately five hours (with alkaline batteries)
  • Included Items: Owner`s Manual, parameter sheet, four AA “test” batteries
  • Dimensions: 106 mm (W) x 129 mm (D) x 29 mm (H) / 4.17" (W) x 5.08" (D) x 1.14" (H)
  • Weight: 154 g / 5.43 oz. (without batteries)

Options

AC adapter ( DC4.5V )

I took a look at YouTube and chose this video to show how the Kaossilator works.


 


Later, I will make a video of all that is happening and post it on YouTube.
For now, my mission is to get background sounds to add to the wavdj and make drum loops.

Kaossilator already has drum loops, but I'm creating them directly in the WaveDJ software. This way, I can drop the drums and background sounds in and out at any time, and they don't need to repeat all the time.

I obtain background sounds from websites that offer free loops and samples, and I select the most suitable ones to create this music project.
These background sounds (loops) I create with the help of Ableton software before adding them to the machine.
Like that, I can make the loops as long as I like, and I can add different patterns and other sounds.

Back to Kaossilator
As part of all the technical explanations above, I have to specify something for people who dont know about this techy stuff:

The kaossilator has 
7 sound categories
1- Leads
2- Acoustic
3- Bass
4- Chords
5- Se (FX)
6- Drum (single beats)
7- Drum (Patterns)
This is the basic 100 sounds.

Scales (key)
Kaossilator have 31 different keys, like C / C#/ D / E #/ E# / G/ G# etc...
Some examples are:
Chromatic
Ionian
Dorian
Majore Blues
Major Pentatonic
Gypsy scale
Arabian scale
spanish scale
Egyptian Scale
Octave interval
And go on, and on, and on..........

Gate Arpeggio Patterns
Some effects can be added to the sounds apart from the typical effects, which cut the sound into short beats.
The kaossilator has 49 different arpeggio patterns.

More can be said about the kaossilator, but for now, I have explained it to the best of my knowledge.


More about this in the next chapter ;)

Chapter 11 - The software

The Software

The software is separated into 4 parts.
1- Edit Window.
This comes as default with 16-channel Instruments. I never used this, but here is where all the music can be composed.
It's here where I can create the blocks and create the tracks... iffff (urggg)
* I do not use this




2- Mixer window.
Here is the mixer display, any time I move a button on the machine, it will show on the screen.
This has a CD room control and I can record outcome sounds into the (Edit Window), plus the machine just works, when I have this mixer window on. If I switch off the software, the sound in the machine stops.
* This is the only window open while I play. (Machines do not work without the software).




3- Style Window.
Here are the Drums and the Korg settings. I can choose the instrument sounds for each button in the Korg and I can set up the drum loops as long as I want or change the loop patterns, including more sounds in the drums, etc...
* I use this one to make the drum patterns that I will use in the machine and set up the sounds for the Korg.



4- Sound Effect window.
900 sounds can be replaced in this board :) 
* This is where all the background and sound effects are uploaded.



And here is the machine connected...


As you can see, the display and the program are not helpful!
Anyway, if this were a very professional sound Equipment, I would not have made this blog and I would not have been much interested in creating something different with this machine.

This is the only thing I touch while I play. The software is not needed once everything is set up.

Cool, for less than £ 20, I get an original toy and I can mess about!

Chapter 10 - Connections

WAVDJ Connections

Here is where the problems begin in the first place.
The wavdj works with an ancient software program, and the connections are designed to work with old PCs.
So, here is the first problematic connection I talk about...




This one, connect the WAVDJ to the mouse connection in the PC Some of the new PCs don't have this connection anymore.
I bought an adapter for this, but was there a problem there where it started? The machine didn't work correctly!
If you've been reading this blog from the beginning, you know I have to change the WAV DJ from my music PC to my older home PC for this to work.

Here are more connections...




This is where the wavdj connects for sound on the back. All of this must be associated with the PC or machine, and the sound will not come out as it should.
All these are the standard PC connections, and they have to be all connected to the PC sound card or will not work correctly.

And on the side...


The user connections are:

1- line in (here is where I connect the Kaossilator)
2- Audio output (where I connect the output cable to my Amplifier)
3- Mic input (I don't use it for now, but it can be helpful later to connect something else)
4- Audio output (I try to connect the headphones on this one, but the sound volume is cut off !)
5- Mic input (The mixer has space for just 1 mic , I don't know why I have 2 mic inputs... )

Now it's all connected and working fine ;) uffff....

Chapter 9 - Drums pad

Drums Pad

Apart from the drum loops in WAVDJ, the drum pads are one of the cool features of the machine.

They are 6 (pad) buttons
1- Tom 1
2- Tom 2
3- Crash
4- Hi Hats
5- Snare
6- Bass Drum

Very friendly and helpful, but it has an audio latency.

When pressed, the pads give the sound late (as happens with the Korg, too)
I click the button and 1 second later, the sound is heard.
No way to make something with this...

If this were working as it should be, it would be great fun.
Again, after I know the machine very well, it is possible to play around with these faulty buttons too, it's just a matter of time ;)


I can understand why this WAVDJ was discontinued! :(

Chapter 5 - Keyboard instruments

Keyboard Instruments

The keyboard instruments have 18 buttons, each of which represents a channel on the keyboard.


This is the MIDI part of the software program that works in conjunction with the Korg!
In the software, I have 16 channels, each representing a sound in the channel buttons of the keyboard.
For example, I can choose one instrument for the first channel, but I can select from 127 different instruments for each subsequent channel.


That means I can have the sound I want in the keyboard if I select the instrument in the channel button.
Again, these 127 instruments are fixed sounds, but this time, because they are to be played with the keyboard, I can change the octaves of the keyboard and get different sounds.



This is not my favourite part of the machine.

1-I am not brilliant with keyboards.
2 -The keyboard has an off tempo. He just does the sound after I have pressed the keyboard tab.


There are 18 buttons and 16 channels for instruments; the 2 extra buttons are:
(see image 1)
1 - Enter silence (wish stops the FX sound from the WAV Effects panel) 
2- The FX button, this one triggers the sound of the WAV effect playing and passes it to the keyboard, which I wish aloud to me to play the FX sounds in the Korg.
3- Channel 10 is always Drums. I can also trigger the drums on the keyboard, but in this case, the octaves do not change the drum sounds.
This part includes the FX channels and the wheel to create pitch bend and scratch effects.
As you can see, the extra "Silence" and "FX" buttons allow me to do what I have explained before!



I do not plan to make much use of the wheel scratch feature of the machine, unless I need to add some extra sounds while changing the background sound or other elements.


Chapter 4 - The Drum Loops

 The Drum Loops

  While I was waiting to get my hands on the kaossilator, I started reconstructing some drum loops using the machine's software.

WAVDJ has 12 different drum loop button styles:
Funk, techno, rap/hip hop, dance, jazz/blues, rock, country, alternative, pop, reggae, ragtime, world / new age, and March/polka.
Each of these styles has six different drum loop patterns, making a total of 36 configurable drum loop patterns.
This drum loops are made in 64 bars but can be stretch to 128 bars or how long I want hem to go, as I can change the tempo (bpm) wile I do the beats or in real time wile I play.
That means I can create a drum with percussion as long as I want and will continuously loop it at the bpm I want.
 Fine :)

The sound of the Drum loop is limited to 47 Percussion sounds, and there is no way to change these sounds. The only thing I can do with the sounds in the drums is adjust the volume up or down or change the patterns.
I can reconstruct all the drum loops in the machine, or I can delete them all and start from scratch, but that is a very time-consuming process.
The drums sounds are very basic, they have the basic kick, hit-hats,c rash, tom, etc... and the percussions are basic like: ride bell, cowbell, vibraslap, stick, bongo, triangle, etc... but they are all inside of the same drum board and I just can use this instruments... or not, depending of the patterns I create!

You can see the drum part of the software :



And here you have the drums part in the machine, this, as you may have guest, its all working with the software but the main point is to trigger the sounds in the buttons, the software just carry the sound files to the machine, the trick is to put the sounds inside of the software program to be activated any time I click one of this buttons :)
Basic, I click the button and it will play the drum loop I set up in the software ;)



In the case of the drum loops , there is no other way than to reconstruct the drums, beat by beat!
I can not add drum loops from other sources.

  This Drum loop part is versatile, but there is no way to change the sound of each instrument.
The sound of drums and percussion will always remain the same; the beats are different, but the drum sounds are always the same. (
The only way to change this is to have drum style files in  (.sty files) or .osm files, this (.sty files are used by Yamaha korgs) but I have been looking in the web for some time and I dont see a way to get this files with drum loops other than salsa, pop, rock and other styles not applying to me.

ABOUT THE.STY FILES
These files are pre-made with all the sounds and instruments.
I need these files with many more instruments and sounds.
This is the significant limitation of the program (machine)

I uploaded 1 of the .sty files (rock) for reference in case someone can help me out.
If you have any knowledge of this type of file, just let me know:
http://www.sendspace.com/file/f9aqkq
(Link outdated)

Chapter 3

THE RETURN OF THE BEAST


Meanwhile, I was waiting for my Birthday present :) I put my hands back on the machine and start to reconnect everything to the PC. This time, I didn't connect with my music PC; I connected to my personal PC, an old IBM.

This time, there were no problems at all!
I performed the exact same installation of the program and the drive for XP, and the program and machine started to work perfectly.
So, what was the reason I had so much trouble getting this machine to work on my music PC and on this one was working fine?
The problem was because the mouse socket was connected with a USB adapter and the pins of the plug from the machine didn't get precisely the same effect and provoke impaired function...

Luckily, I found 1 of these Machines for sale on eBay and I got all the images to post here.

Again, the sale of this WAVDJ (machine) was without the software !!

Here are the plugs I mentioned. Many of the PCs these days do not have this connection, now it's all in USB.


All its plug and working fine for now :)

Chapter 2

THE OTHER OFF...

One month later, I visit some friends, and one of them shows me this little Korg (Kaossilator).
I've never heard of this new toy! When my friend connects the Kaos into the Amplifier and starts making sounds and loops, I connect 2 x 2 = 4.
Better than 1 1-loop machine is 2 2-loop machine working together :) And the Kaossilator makes everything that WAVDJ doesn't do... better. The WAVDJ has things that the Kaossilator doesn't have.
I through ... they are the perfect partner!

Sure, I started to look on the web for this new gadget (kaossilator), people say it's good fun and the price is not that high, so I wait for my birthday to get it (Girlfriend did:)