I need to come and write more specific stuff about the music styles I choose for this project (mainly ambient), but inside of the Ambient is many other styles, so here are some of the styles I have lined up for this music project:
AMBIENT
ELECTRONIC
TRIP_HOP
INDUSTRIAL
DUBSTEP
ETHNIC
DANCE (including Goa / Psy)
FLUTE PROJECT (a little project for a flute player ;)
For now, I need to organise these samples and start working on them
Next more info ;)
Showing posts with label wav files. Show all posts
Showing posts with label wav files. Show all posts
Styles / Music / Samples
Posted by
nada
on Sunday, 21 October 2012
Labels:
Ableton,
effects,
experiences,
FSOL,
IBM,
industrial,
industrial sound,
jack,
line in,
loops,
melody,
mic,
psychedelic,
psytrance,
Tracks intro,
video,
wav dj,
wav files,
wavdj
/
Comments: (0)
Chapter 17 - Track structure (part 2)
Posted by
nada
on Friday, 29 January 2010
Labels:
ambient,
bass,
drum loops,
effects,
experiment,
exprimental music,
fx,
industrial sound,
kaossilator,
kaosspad,
loops,
minimal repetitive,
music program,
software,
sound,
wav files,
wavdj
/
Comments: (0)
Track structure (part 2)
NO BASS
After some experiments with bass
The track's structure is minimal, when I drop the bass in the track, most part of the other small sounds are inaudible. I don't know why, but this could be due to the frequency of the sound
Another thing that put me off the bass was the minimal feeling of the tracks changing totally, and I was forced to have a melody
Currently, I am selecting the appropriate sounds for the Kaossilator
Chapter 16 - Track Structure (part 1)
Posted by
nada
on Wednesday, 20 January 2010
Labels:
korg,
loops,
machine,
melody,
minimal repetitive,
mixer,
music,
music experiences,
music experiment,
music production,
sound,
track,
wav dj,
wav files,
wavdj
/
Comments: (0)
Track Structure Experiments
Finally, I catch up with myself :)
This is where I am writing as I do the things!
I am at the moment in the music structure, I have recorded the sounds, I have listened, I have made some decisions, and I will need to change:
1* Start of the track
2* Use more bass
3* Make more unrecorded sound movements with the Kaossilator
4* End of the Track
The reasons are:
1* The stars of the tracks are always the same way.
This is because I am working with no synchroniser.
First, I play the Improvised sound made in the Kaossilator
The Drums, next
The background, next
more sounds.
This is okay and probably will be the total structure of the track, but listening to 10 tracks that start and finish the same way can be too much. I think!
2* I listen to the tracks and they need bass... again, my girlfriend says no !
I will add more bass to the tracks and listen to how it sounds.
3* Make more unrecorded sound movements with the Kaossilator.
Some low parts in the track need to use more (spare) Sound FX, which helps to create movement in the track.
4* The end of the track, like the start, it's always the same way.
The end of the track is the same, always.
Always start with the drums and finish with the drums.
At the end, I have to switch off
The background, next,
The FX and at the end,
The drums.
I can find different ways to finish the track; the structure will always have to be this way, but I can use other effects to cover the basic structure at the end.
* Track Structure
I start with a Kaossilator sound, and next come the drums. The sound looping with the drums will sound desynchronised at first, but after some time, looping together, they start to transform into a synchronised rhythm.
Next comes the background sound, which works exactly at the same tempo as the drum loop.
Here, the melody is created already from nothing, and I am just following the vibe by now:)
This makes all the difference because all the music produced is recorded just once and is never the same again, totally unpredictable. Although the sounds may be the same, the melody and effects are always played differently, creating a charming and mental ambient vibe to hear.
Yes, very nice :)
BUT
Start the track with the drums, it's too violent!
For this reason, I start the track with the FX sound of the Kaossilator.
This even though the drums will come next and not synchronised with the sound played, but the drum loops + the FX, soon start to make sense in your head :) :) And at this moment, it is just a melody created with the FX and the drums.
After the first two sounds play together, I come in with the background sound. Then, after the background sound, I apply more sounds, change the rhythm, and so on.
Very fun :)
Chapter 8 - Sound FX
Posted by
nada
on Friday, 11 December 2009
Labels:
ambient,
experiments,
industrial,
music,
music production,
wav dj,
wav files
/
Comments: (0)
Sound FX
The sound FX part of the WAVDJ is what excites me to make something with this.
Here I can have 900 sounds in WAV, and I can upload samples and loops into the machine.
This can be an FX wav file, a melody, or all tracks... I will use this part of the machine to upload the (background) sounds for the tracks I will be constructing.
(More about this later, for now, I am just showing the parts of the machine)
The display shows 30 FX buttons, each of which can have 30 sounds, which makes a total of 900 sounds.
By default, the software includes simple sounds, such as birds. It features 30 different bird sounds and more.
Again, basic sounds, but the good news is, this can be changed with any .wav sound file I want.
If I press the BIRDS button for 5 seconds, the 30 buttons turn into 30 bird sounds. If I press SPACE, the 30 buttons will transform into 30 different space sounds, and so on.
It's a total of 900 different .wav music files that can be changed individually.